Post by Myythos on Oct 23, 2003 0:46:12 GMT -5
[glow=red,2,300]BloodPack[/glow]
This Cell is composed of the fighting class members of the BloodFang Syndicate but specifically the Bounty Hunter Profession and COmmandoes. It is a group of individuals who are masters in their given field of expertise. Elite and Hybrid Fighting Classes are composed of Bounty Hunters and Commandoes; but is open to anyone who is intrigued by the Human Hunting aspects of the game, compared to creature hunting.
Our main role in the Syndicate is to provide the firepower needed for any guild Human Class Hunting agenda: Bounty Hunting NPC or Jedi Alike, as well as a major group in PvP.
This Cell is also for BFS members who are interested in participating in PvP. Being a Neutral Guild, we will have different events for Rebel PvP and Imperial PvP.
[glow=red,2,300]Requirements[/glow]
Joining This Cell is simple, one must have, at least, an Elite Fighting Profession; and is willing to give his time and effort in any assignment given to him for the better good of the Syndicate.
[glow=red,2,300]Cell Structure[/glow]
Master Of Arms - Head of the BloodPack
Commandant - Second in Command
Combat Tactician - Head of Internal Affairs
Sergeant-at-Arms - Master Chief/Drill Officer
[glow=red,2,300]House Law[/glow]
BloodPack soldiers must accept Guild contracts given to them by their Master Of Arms without exception, question, or refusal.
The orders of the Master of Arms or any member of the Ruling Council are not to be questioned, disputed, or ignored.
Any and all conflicts arising between Cell Soldiers must be submitted to the Master Of Arms first before the Ruling Council for arbitration.
The Master Of Arms has the right to decide guilt or innocence in arbitration, or may defer to a test of the two claimants in making such determinations.
BloodPack Soldiers found guilty of unbecoming conduct may be dismissed without appeal.
No BloodPack Soldier may deny sanctuary to another under reasonable circumstances.
When a conflict arises that places a BloodPack Soldier in a precarious position because of membership in another organization, said soldier is considered to be a member of The BloodFang Syndicate BloodPack Cell first and foremost, and will be dealt with accordingly.
All BloodPack Cell members are expected to follow, to the best of their abilities, all the rules and regulations listed in the House Laws
This Cell is composed of the fighting class members of the BloodFang Syndicate but specifically the Bounty Hunter Profession and COmmandoes. It is a group of individuals who are masters in their given field of expertise. Elite and Hybrid Fighting Classes are composed of Bounty Hunters and Commandoes; but is open to anyone who is intrigued by the Human Hunting aspects of the game, compared to creature hunting.
Our main role in the Syndicate is to provide the firepower needed for any guild Human Class Hunting agenda: Bounty Hunting NPC or Jedi Alike, as well as a major group in PvP.
This Cell is also for BFS members who are interested in participating in PvP. Being a Neutral Guild, we will have different events for Rebel PvP and Imperial PvP.
[glow=red,2,300]Requirements[/glow]
Joining This Cell is simple, one must have, at least, an Elite Fighting Profession; and is willing to give his time and effort in any assignment given to him for the better good of the Syndicate.
[glow=red,2,300]Cell Structure[/glow]
Master Of Arms - Head of the BloodPack
Commandant - Second in Command
Combat Tactician - Head of Internal Affairs
Sergeant-at-Arms - Master Chief/Drill Officer
[glow=red,2,300]House Law[/glow]
BloodPack soldiers must accept Guild contracts given to them by their Master Of Arms without exception, question, or refusal.
The orders of the Master of Arms or any member of the Ruling Council are not to be questioned, disputed, or ignored.
Any and all conflicts arising between Cell Soldiers must be submitted to the Master Of Arms first before the Ruling Council for arbitration.
The Master Of Arms has the right to decide guilt or innocence in arbitration, or may defer to a test of the two claimants in making such determinations.
BloodPack Soldiers found guilty of unbecoming conduct may be dismissed without appeal.
No BloodPack Soldier may deny sanctuary to another under reasonable circumstances.
When a conflict arises that places a BloodPack Soldier in a precarious position because of membership in another organization, said soldier is considered to be a member of The BloodFang Syndicate BloodPack Cell first and foremost, and will be dealt with accordingly.
All BloodPack Cell members are expected to follow, to the best of their abilities, all the rules and regulations listed in the House Laws